Pages: [1] 2 |
1. Machariel Fitting Suggestions (PVE) - in Ships and Modules [original thread]
Originally by: Goose99 Originally by: Ceyna Lakise You really don't need a deadspace SB. Speed and turret skills are your friend. I fly this just fine, pulse the repper every so often. If you need a Gist X-type your doing somethin...
- by Ceyna Lakise - at 2011.03.27 06:10:00
|
2. Machariel Fitting Suggestions (PVE) - in Ships and Modules [original thread]
You really don't need a deadspace SB. Speed and turret skills are your friend. I fly this just fine, pulse the repper every so often. If you need a Gist X-type your doing something wrong and making yourself a gank target. [Machariel, PvE] Repu...
- by Ceyna Lakise - at 2011.03.26 11:09:00
|
3. Best Possible Shield Tank Machiel Fit? - in Ships and Modules [original thread]
[Machariel PvE] Republic Fleet Gyrostabilizer Republic Fleet Gyrostabilizer Republic Fleet Gyrostabilizer Republic Fleet Gyrostabilizer Republic Fleet Tracking Enhancer Republic Fleet Tracking Enhancer Tracking Enhancer II Dread Guristas X-Large ...
- by Ceyna Lakise - at 2011.03.15 11:21:00
|
4. How do YOU use your Golem? - in Ships and Modules [original thread]
Golem for 4s is fine, fly it solo in a 5 and it'll die a firey death. Cal Navy Invuls, a deadspace SB, Cal Navy BCUs, and some nice TPs make it work just fine. Salvage on the fly, generally just the BSs, and keep going, don't stop to root throug...
- by Ceyna Lakise - at 2010.06.15 11:22:00
|
5. The shape of things to come Post-Patch for the Murauder? - in Ships and Modules [original thread]
My golem still does fine, loot what isn't scrap and salvage on the fly. Golem does fine, great for annihilating BSs/BC/Cru. TBQH the loot may be crap, but the salvage didn't get nerfed. Honestly people need to stop whining so much.
- by Ceyna Lakise - at 2010.06.06 08:49:00
|
6. Dom lv4:seems to be lacking in dps - in Ships and Modules [original thread]
Originally by: Madmi CEO Edited by: Madmi CEO on 31/05/2010 11:38:20 Originally by: Ceyna Lakise Edit: The only way you get those numbers is using practically all navy parts, overheating, and using rage torps...right. 1550 DPS...
- by Ceyna Lakise - at 2010.05.31 12:36:00
|
7. Dom lv4:seems to be lacking in dps - in Ships and Modules [original thread]
Edited by: Ceyna Lakise on 31/05/2010 11:23:29 Originally by: Backho Torp Missile II x 7 Invul x 2 XL Booster x 1 Target Paint x 3(or 1 cap booster) BCU x 4 Damage control x 1 1/1/1 flight time,miss velocity,flare rigs. This will do ...
- by Ceyna Lakise - at 2010.05.31 11:19:00
|
8. Flare Rig on a CN Raven for Lvl4 - in Ships and Modules [original thread]
Originally by: Liang Nuren Originally by: Hallo170 I have also been wondering about this. What if it was 2 x Rigor II, and a Flare Catalyst rig? No Care to expand on that? Is boosting the explosion velocity just not effecti...
- by Ceyna Lakise - at 2010.02.28 11:18:00
|
9. Proteus - PvE - in Ships and Modules [original thread]
I've tried to design several variants for the pve aspect and honestly even though it can be done, there are ships like the domi that just flat out, out perform it. So for the price tag and the performance it's really not worth it unless your reall...
- by Ceyna Lakise - at 2010.01.26 01:18:00
|
10. Hyperion - a minor change perhaps? - in Ships and Modules [original thread]
Originally by: Merin Ryskin How to fix the Hyperion in three easy steps: 1) Change the useless rep bonus to a 5%/level ROF bonus. You don't need tank if your target is dead. 2) Change the slot layout to 6 mids, 5 lows. Shield buffer ta...
- by Ceyna Lakise - at 2010.01.14 21:08:00
|
11. Navy Megathron Color - in Ships and Modules [original thread]
Originally by: The Djego True, even if I would kill somebody to get back black metallic with shiny blue windows, since it was made out of pure awesomeness back in the days before the graphic update. To have a Trinity version of the ...
- by Ceyna Lakise - at 2009.12.01 23:13:00
|
12. Faction ships look horrible together - in Ships and Modules [original thread]
About the camo Gallente fleet, Can I get my red Budweiser hat, shotgun rack, NASCAR sticker, and hunting dog on there too? Gonna git me som' good'ol whoopass t'day heh heh YARP!
- by Ceyna Lakise - at 2009.12.01 23:00:00
|
13. [TRI] Kronos PVP Setups (Gallente Marauder) - in Ships and Modules [original thread]
I've tested with ship with different blaster loadouts and high energy dest/Nos in the highs as much as what is available on SiSi. In some setups I barely took out a heavily tanked Hype, in others I wasted a Raven with little effort, and yet again ...
- by Ceyna Lakise - at 2008.02.29 19:34:00
|
14. The Kronos for PvP - in Ships and Modules [original thread]
After toying with varying blaster types and damage mods on SiSi (So all T2 at best) it seems this boat really isn't all that fantastic if your solo. Even a blasterthron pilot with equal skill can make this boat sweat. Unless I missed something abo...
- by Ceyna Lakise - at 2008.02.29 09:49:00
|
15. So when are nano's gone? - in Ships and Modules [original thread]
Originally by: Matrixcvd RAWR RAWR RAWR!!! Ooof, TRI get really touchy about their nano fleets don't they? When you see an entire alliance base their fleets off a single design purpose you begin to wonder where the balance lies... ...
- by Ceyna Lakise - at 2008.02.06 19:57:00
|
16. So when are nano's gone? - in Ships and Modules [original thread]
Originally by: Cpt Branko Originally by: Ceyna Lakise And last time we tried ECMing the damned thing they blew up the Rook jamming it :P OMG, your Rook cannot permajam one BS? Not with a nano-cerb shoved up his a**. So ...
- by Ceyna Lakise - at 2008.02.06 10:31:00
|
17. So when are nano's gone? - in Ships and Modules [original thread]
Originally by: GusHobbleton Get a nanosac. It can kill any nano ship save another nano-sac. Alternately, you could train overheating. 12 days and suddenly your webs go farther, your neuts go farther, wow! Or you know, you could get a new...
- by Ceyna Lakise - at 2008.02.06 10:25:00
|
18. So when are nano's gone? - in Ships and Modules [original thread]
Because apparently in o.o that's pretty much what everyone uses. Machs, vagas, ishtars, cerberus, and you can't even bother chasing them unless your the same fitting or a inty. So yeah, they give up a lot on the tank to do it, but if you can't c...
- by Ceyna Lakise - at 2008.02.06 01:59:00
|
19. Faction Battleships, or wait for tech 2? - in Ships and Modules [original thread]
Considering so far that I have heard that T2 BSs are going to be some kind of large Cov-Ops vessel, that would make them not in the same category with Faction BSs.
- by Ceyna Lakise - at 2007.09.12 18:58:00
|
20. Mega v Eos - in Ships and Modules [original thread]
Chewed up an Astarte that bolted and nailed his HAC counterpart with a Electron setup on a mega. Depends on the pilot and fittings honestly.
- by Ceyna Lakise - at 2007.07.03 12:01:00
|
Pages: [1] 2 |
First page | Previous page | Next page | Last page |